Comprehensive League
Rules
Greater
(Last Updated August 7, 2010)
CONTENTS
Overview and Introduction for New Managers
Regular Season Schedule and Roster
Regular Season Monthly Procedure
Playoff Schedule and Special Playoff Rules
League Dues, Fines, and Prize Money
New items in the rules and revisions for
2011 are highlighted in bold. These changes include:
·
A fixed hard deadline of January 24 (midnight CT) for
ballpark changes was adopted.
·
A procedure for removing managers was added.
·
Clarified the deadline for confirming trades as 7AM CT the
morning following the trade deadline. A trade must be reported prior to the
midnight CT deadline, but can be confirmed up to 7 hours afterwards and still
take effect for that month as long as it was not modified from what was
originally reported.
·
Clarified that all deadlines are midnight CT but
that some deadlines may be pushed back.
Also keep in
mind these 2010 changes when playing the playoffs and for the upcoming
off-season:
·
The 100 AB minimum requirement
for position players to start playoff games as voted on and passed in 2008 has
taken effect.
·
Clarified the
rules on starting pitchers in the playoffs
to say that only * rated pitchers can start on 3-days rest. Previously the rule
had only implied this and was just written to say that a * rating was required
to pitch games 1, 4, and 7 in a seven game series (this was not voted on but
was inserted by the League Secretary under the “Emergency Powers” provision).
·
Specified
additional details on packaging and shipping the traveling
trophy.
OVERVIEW AND INTRODUCTION FOR NEW MANAGERS
The Greater Chicago Strat-O-Matic
League is a 20-team baseball league that uses the latest version of the Strat-O-Matic computer baseball game from www.strat-o-matic.com to replay
seasons based on the previous year’s MLB stats. Probably the most important
thing for a new manager to know is that we have both a “regular roster” and a
“taxi squad”, with unique rules for each.
Our draft officially starts at 7PM CT on
the Friday of the weekend before President’s Day weekend and takes place
on-line over a two week period such that the 3-day holiday weekend always falls
in the middle, with whatever portion remains to be completed live and in person
and/or via conference call or chat on the Sunday following President’s Day. Our
2010 draft will begin on Friday, February 5 and be held online until Saturday,
February 20, with the final live session to finish the draft on Sunday,
February 21.
During the draft, the regular roster is
filled up to 35 men. Anyone can be drafted, included players who did not appear
in the majors the previous year, but only batters with 50 or more MLB AB or
pitchers with 20 or more IP (as shown on the Strat
usage reports and ratings, which means 19.2 MLB IP since Strat
currently rounds this value) will actually be eligible to play and appear on
your 25-man major league squad during our season.
You must draft sufficient players to
maintain a 25-man major league roster over the course of the entire season, and
to help ensure this, you are required to have a minimum of 600 at bats at each
fielding position (rated for that position) plus 600 AB for a designated hitter
and 1450 total innings of pitching on your regular roster by the start of our
season. For more details see Draft Regulations and Roster
Restrictions.
After the regular roster draft, there is a
taxi draft, where the taxi squad for each team is filled to 5 players. Anyone
can be drafted for the taxi squad. Taxi draft picks cannot be traded, but taxi
players can be traded. Any player on a taxi squad or drafted onto a taxi squad,
however, retains their taxi status for the entire season and cannot be used on
the regular roster during that season. You will not have access to them until
the 20-man protect lists for the following season are announced after the end
of the current season. For more details see Taxi Squad Restrictions.
We then play a 162 game schedule over the
7 months from March to September. Managers submit their roster and rotations
early in the month (typically due on the 9th), after which the pitching
match-ups are published. Managers then submit the lineups that they are going
to use to face those pitchers, along with a manager profile and other player
settings (typically due on the 24th each month). The games are then played near
the end of the month by the League Secretary and the results posted. See Regular Season
Monthly Procedure for more details. Of course following the regular season
we have a playoff and World Series. Four division winners plus two wildcards
advance to the playoffs.
October to early December is typically set
aside as an “off-season” during with the playoffs can be completed and managers
can review their stats from the just completed MLB season and make plans and
deals for the subsequent season. Then towards the end of December, in
preparation for the January draft, we announce our protect lists and taxi
transactions. Each team can protect up to 20 men on their regular roster,
including promoting from the taxi squad to the regular roster. Each team can
also keep up to 5 men on their taxi roster, which includes the ability to send
1 man from the regular roster to the taxi squad as an “injured reserve”. See Draft
Regulations for more information.
While there may be some variation year to year, this should serve as a good guide.
January 9 |
Pre-draft trade deadline(any trades made after this are considered to take place after the draft)Excess draft picks above 35 total players and picks are forfeited(this ensures that each team will be at 35 players at the end of the draft) |
by January 15 |
Newsletter and website updated |
January 24 |
Ballpark changes due |
Friday10 days prior toPresident’s Day |
Draft begins at 7PM Central Time on the Friday of the weekendbefore President’s Day weekend (10 days before the Monday holiday)DUES AND FEE BALANCES MUST BE PAID PRIOR TO SELECTINGBallpark effect changes are also due prior to first selection for each team |
Two weeks surrounding President’s Day weekend |
Draft takes place on-line for the 2 weeks surrounding President’s Dayweekend. Website updated during 2-week draft as time permits. |
Sunday afterPresident’s Day |
Completion of the draft in-person and via online chat or conference call. |
After End of Draft |
All trades that were announced after the January 9 deadlineand during the draft take place now; Trading officially resumesNewsletter and website updated |
March 2 |
Trade deadline for March games |
March 9 |
Opening day 25-man rosters due, pitching rotations for March due |
by March 15 |
March pitching match-ups published, newsletter and website updated |
March 24 |
March lineups, final player settings and manager tendencies due |
by March 31 |
March results published, newsletter and website updated |
April 2 |
Trade deadline for April games |
April 9 |
Roster changes and pitching rotations for April due |
by April 15 |
April pitching match-ups published, newsletter and website updated |
April 24 |
April lineups, final player settings and manager tendencies due |
by April 30 |
April results published, newsletter and website updated |
May 2 |
Trade deadline for May games |
May 9 |
Roster changes and pitching rotations for May due |
by May 15 |
May pitching match-ups published, newsletter and website updated |
May 24 |
May lineups, final player settings and manager tendencies due |
by May 31 |
May results published, newsletter and website updated |
June 2 |
Trade deadline for June games |
June 9 |
Roster changes and pitching rotations for June due |
by June 15 |
June pitching match-ups published, newsletter and website updatedCall for rule change proposals to be nominated and seconded |
June 24 |
June lineups, final player settings and manager tendencies due |
by June 30 |
June results published, newsletter and website updatedLast call for rule change proposals to be nominated and seconded |
July 2 |
Trade deadline for July games |
July 9 |
Roster changes and pitching rotations for July dueFinal deadline for proposals to have been nominated and seconded |
by July 15 |
July pitching match-ups published, newsletter and website updatedRule change ballot published for 7-10 day inspection period |
July 24 |
July lineups, final player settings and manager tendencies dueFinal rule change proposal ballot published |
by July 31 |
July results published, newsletter and website updated |
Last weekend in Julyand first fullweekend in August |
Mid-season meetings, as desired, exact date and location TBD |
First or Second Sundayin August |
Season trade deadline; Voting on rule change proposals dueDraft picks for next season become available for trade after deadline |
August 9 to14 |
Roster changes and pitching rotations for August due |
by August 15 |
August pitching match-ups published, newsletter and website updated |
August 24 |
August lineups, final player settings and manager tendencies due |
by August 30 |
August results published, newsletter and website updated |
September 9 |
Rosters expand; unlimited major league roster for final month’s gamesRoster changes and pitching rotations for September duePlayoff rosters for potential playoff teams must be submitted |
by September 15 |
September pitching match-ups published, newsletter and website updated |
September 24 |
September lineups, final player settings and manager tendencies due |
by September 30 |
Final regular season results published, newsletter and website updated |
by October 15 |
Playoff leagues created and playoff information published |
October/November |
New manager initiation, if necessary |
October 31November 15, 30 |
Newsletter and website updated as |
December 9 |
Team name and code changes due; deadline for division changes |
by December 15 |
Schedules for upcoming season published, newsletter and website updated |
December 24 |
20-man protect lists and taxi squad transactions due |
December 25-26 |
Maximum 2-day grace period for resolution of invalid protect lists |
by December 31 |
Protect lists and taxi transactions published; website updated |
1. We have a 20-team league that consists of four divisions as follows:
|
Division 1 (Capitol) |
Division 2 ( |
Div. 3 (South Central) |
Division 4 (Coastal) |
|
Craig Ahrndt (SSB) |
|
|
|
|
Currently Vacant (???) |
|
|
Greg Edens ( |
|
|
Rob Danecker (ACC) |
|
& |
|
Ralph Madara (SRD) |
|
|
|
|
|
Rich Domovic (CHI) |
Steve Seydell (JEF) |
John Stryker (VRN) |
2.
Divisional changes can only occur if:
a)
All managers involved agree to the move.
b)
A majority of non-involved managers
approve of the move.
c)
In case of a managerial vacancy, a veteran
manager may switch divisions with a team getting a new manager with only
majority approval of the non-involved managers (i.e. approval of the new
manager is not needed). Should more than one veteran manager wish to change
divisions with that team, then selection will go in draft order.
d)
Changes can only take place between the
end of the season and prior to the December 9 deadline.
3. Rule change proposals will be called for and submitted prior to
our mid-season meetings, after which the rule changes will be voted on. Any
manager may suggest a proposal, but in order to appear on the official ballot
and be voted on, proposals must be nominated by a member of the Executive Committee
or League Secretary and then seconded by a member of the Executive Committee or
League Secretary (other than the person who nominated it). Proposals must be
nominated and seconded prior to the July 9 deadline.
4. The rule change ballot will be published by July 15 with a 7-10
day inspection period to follow during which questions can be asked and the
final language of the proposal worked out by the submitter, nominator,
seconding person, and League Secretary. The final ballot will be published
around July 24 with votes cast by the season trade deadline in early August.
5. Rule changes only need approval by a simple majority of the
managers in order to pass, unless other specific requirements have been set
forth elsewhere in the rules (such as the 3/4 majority to change the designated
hitter rule). Rule changes that are passed will take effect for the next
season, unless earlier enactment was specifically set forth and approved as
part of the change.
6. The mid-season meetings take place at the time of our season trade
deadline, which comes at the end of month 5 (July) and prior to month 6
(August) games. Typically this is around the first full weekend in August.
REGULAR
SEASON SCHEDULE AND ROSTER
1. Each team plays a total of 162 games, 18 games against each divisional opponent (9 home and 9 away in 4 and 5
game series) and 6 each against each non-divisional opponent (3 home and 3 away
in 3 game series).
2. A manually created fixed schedule will be published before the
beginning of each season based on the results from the previous season. There
will be 7 months of games with 21-24 games per month and a total of 19 off
days: 2 off days during each month except for month 3 which has 3 off days
(i.e. 6 months with 2 off days and one with 3), then 3 days off between months
4 and 5 for an All-Star break, and 1 off day at the season trade deadline
between months 5 and 6. This 7-month schedule is played from March to
September.
3. Our league is a DH league and it would require a 3/4-majority vote
to change the DH rule.
4. Injuries will not be used during the regular season or playoffs.
Each manager must control player usage through roster, pitching rotation,
lineup and strategy maintenance.
5. All regular season games will be played on the computer using the
latest Strat software in “Autoplay”
mode with manual pitching and line-up selections. This means that only the
initial lineup and starting pitchers can be selected; the actual game play will
be run by the computer based on your other manager and player settings.
6. As of Version 14, all Strat-O-Matic
Super-Advanced and Max rules are in effect except for “Force daily injuries”
(because we do not use injuries) and “Allow extra pre-1900 errors” (because
this is not pre-1900).
7. Any new features added to the Strat game will automatically be utilized by our league
unless there is a 3/4 majority vote to turn the feature off. Upon receiving the
new version of the Strat game the League Secretary
shall review the game and notify the league of available new features. The
league then has until the March 2 trade deadline for March games to call for
such a vote. Any manager may request a vote on a feature, and it only takes one
such request for the vote to be taken. Votes will be due by March 9. If no call
for a vote is posted by March 2 then a consensus is assumed and the feature
will be used for the entire year and any subsequent vote could not take effect
until the following season.
8.
During the first
six months each team is limited to a 25-man major league roster. The roster is
set by the 9th of each month and cannot be changed after that. Those players
not on your 25-man roster at the roster deadline will be in the minors for that
entire month.
9.
During the
seventh and final month (September) rosters expand. You may call up any
remaining eligible players to your major league roster for that month. There is
no limit to the number of call-ups, as long as those players do not fall under
other restrictions (such as <20 IP or <50
REGULAR SEASON MONTHLY PROCEDURE
1. For the first month (March): each manager must establish a
computer manager strategy profile and a 25-man major league roster.
2. By the 2nd of each month: all
trades that are to be in effect for the upcoming month must be reported on or
before midnight CT on the trade deadline for that month (usually the 2nd). All
trades must be confirmed by all other managers involved. See rule #1 under the Trading
Restrictions section for complete details on the trade reporting and
confirmation process. This applies for the
first five months of the season. There is a season trade deadline prior to
month 6 (August) games, such that all trades made after that deadline are for
the following season.
3. By the 9th of each month: each manager must submit his pitching
rotation for the upcoming month's games, along with any roster changes for the
month. He may also submit strategy and manager profile changes if he wishes,
although those are not due until the 24th. If the manager fails to submit a
pitching rotation for a given month, then he shall be subject to a fine and his
rotation will be the last five starters used the previous month, or the last
four if only four starters were used, subject to usage limitations, of course,
and at the discretion of the League Secretary.
4. By the 15th of each month: The League Secretary will publish the
pitching match-ups for the month and publish updated reports from the game,
including computer manager reports.
5. By the 24th of each month: Each manager must submit at least 2 and
up to 5 lineups. The manager must declare which lineup is to be used for each
of the upcoming games that month based on the starting pitchers published on
the website. Final strategy and manager profile changes must also be submitted.
If a manager fails to submit lineups for a given month, then he shall be
subject to a fine and his lineups will be the default 1 vs
LH and 2 vs RH lineups from the previous month, with
eligible substitutes used for any players who were sent down to the minors, at
the discretion of the League Secretary.
6. By the last day of each month: The League Secretary shall have
played the games on the computer and will publish the results including
complete stats, standings, league leaders, next month's schedule, trades,
rosters, draft listings, and current computer manager profiles.
7.
The dates above represent the earliest that a deadline may come in
a month. For example, lineups will usually be due by the 24th, and never
earlier than the 24th. The League Secretary may, however, occasionally push back a deadline by one or a few days depending
upon the circumstances. The season trade deadline, for example, will almost
always be pushed back if August 2 falls on or near a weekend, and the
subsequent roster/rotation deadline for August will often be pushed back from
the 9th to give managers more time to assess the impact of last minute trades
that were made and to plan their usage for the last two months.
8.
All deadlines are midnight
Central Time (CT) as observed in
PLAYOFF SCHEDULE AND SPECIAL PLAYOFF RULES
1.
Six teams
qualify for the playoffs, 4 division winners plus two wildcards with the next
best records. The two division winners with the best records get byes. The
other two division winners host 7 games series against the wild card teams,
with the division winner with the best record facing the wild card with the
worst record. The winners of those series then visit the division winners with
byes. In short, if the playoff teams are labeled D1, D2, D3, D4 and W1 and W2,
then first round is W1 at D4 and W2 at D3. The second round has the W2/D3
winner at D2 and the W1/D4 winner at D1. Those winners then play the Word
Series with the team having the better regular season record getting home field
advantage.
2. The Wildcard (first) round begins following one off day after game
162 of the regular season and is a
3. The Championship (second) round begins following a minimum of one
day off after the previous playoff (wildcard) series ends. The actual start
date depends upon how long the preceding wildcard series went. If the preceding
wildcard series goes 6 or 7 games, then there is one day off, but if that
series only goes 4 or 5 games, then there are two days off before the championship
series. Again it is a
4. Championship series winners play a best of seven World Series to
determine the league champion for that year. The World Series begins following
a minimum of one off day after the last championship series ends. The actual
start date again depends on when each of the previous series started and how
long they went. If a team wins their championship series in 4 or 5 games, then
they are guaranteed at least 2 off days before the start of the World Series.
If their championship series goes 6 or 7 games, then they are only guaranteed
one off day. The actual number of off days may be greater, however, depending on
how long the other championship series and the wildcard series before it went.
The World Series is a
5. In case of a tie between two teams for the final wildcard spot or a tie for a division title when the
final wildcard has a better record than those division leaders, then there will
be a 1-game tiebreaker playoff. The team with the better head-to-head record
will host the one game playoff. This one game comes immediately after the end
of the regular season; there is no off day. If head-to-head record is even,
then the team with the better division record will host the playoff game. This
tiebreaker is played on the computer in autoplay mode
and the statistics count towards the regular season as game 163. The winner of
the one game playoff advances to a best of seven playoff series as described
above, without an off day between the one game tiebreaker playoff and that
playoff series (their series start the day after game 163).
6. There is no tiebreaker playoff game for any spots other than a tie
for the final wildcard or a tie for a
division title when the final wildcard has a better record than those
two teams. Ties other than for those
two combinations will use the following tiebreakers:
a.
Head to head record
b.
Divisional games record
c.
Combined record versus all playoff teams
in division
d.
Combined record versus all playoff teams
e.
Dice roll
If there is
a tie for a division title but both teams are still eligible for a wildcard,
then the above tie breakers would be applied to determine the division winner
and the loser of those tiebreakers would then fall into the wildcard (where
they still might end up in a 1-game playoff if tied with another team for the
final wildcard).
These same
tiebreakers are applied first in the case of any 3 or more way ties. For
example, if there is a 3 way tie for the
first wildcard spot, then the team with the best head to head record
(combined vs. the other two teams) would be awarded the first wildcard and the two teams with the worst head to head
records (combined vs. the other two teams) would be considered tied for the final wildcard spot. They would
play a 1-game playoff with the winner of that advancing. If there is a 3-way
tie for the final wildcard spot,
then the two teams with the best-combined head to head records would play a
1-game playoff and the team that had the worst combined head to head record
would be out of the playoffs completely.
7. For a 1-game tiebreaker, any player not used up before the last
full series can appear. Currently the last full series is 4 games, so a player
used up by game 158 may not appear, but any player that was still available as
of game 159 can be used. This also applies to starting pitchers, so the
starting pitcher used in the tie-breaker must have a start remaining as per the
limits set in the Pitching Restrictions
section of the rules. Except for AB/PA/IP being used up as just described, the
entire expanded roster used in the final month of the regular season would be
available to play in a 1-game tiebreaker game 163.
8. If a manager is going to be away or not available around the time
that the League Secretary will be playing the October games and there is a
chance they might end up in a tie, then it is recommended that they leave
instructions on the pitcher and lineups to use in their 1-game tiebreaker so as
to not hold up the finishing of the season, but this is not strictly required.
9. At the end of the regular season, the League Secretary will create
a league in the computer game for each playoff series, and into each playoff
league will copy all of the possible playoff teams for that series but only
include the 25 players on the playoff roster for each team. The usage for these
leagues will be multiplied by 0.1 (10%) and these playoff leagues must then be
used to play each playoff series.
10. All post-season games will be played on the computer utilizing the
human manager option. This means that the managers do have complete control
during the playing of the game, but the computer determines the dice rolls and
their outcome.
11. Managers must declare their post season roster before the final
month of the regular season. Once declared, your post-season roster becomes
fixed for all playoff series.
12. All carded players with 50 or more
a.
Starting pitchers must have 50 or more innings to start any one game in a 7 game
series, 100 or more innings to start any two games in a 7 game series, and a
(*) rating to start games 1, 4, and 7 in any seven game series. Again these
inning limits are based on the Strat reports, which Strat currently rounds. So for example, a player with 49.2
IP in the major will be able to start a playoff game, because that will round
up to 50 IP on the Strat reports. As in the regular season, only the * rated
starters can go on 3-days rest; all other starters require 4 days rest between
starts.
b.
All players are restricted to 10% of
regular season IP or AB's/PA's in each series.
c.
Pitchers having both a starter and
reliever rating can be used in either or both capacities as limited by the
rules above and subject to the fatigue factor shown on the
d.
A pitcher with
just a starter rating may relieve, provided he is not fatigued from his
previous appearance. He cannot start again after relieving until rested enough
to not be fatigued in that start, and in accordance with the other restrictions
above.
e.
A position player must have 100 or more
13. A player who reaches the 10% limit for AB/PA/IP must be pulled
from the game in progress before they come to bat again or before they pitch to
another batter. They may only appear later in the series as a pinch runner or
defensive replacement and cannot bat or pitch.
14. Injuries will not be used during the playoffs.
15. Managers must manually check the STATUS column of the Strat fielding report for fatigue. A reliever who is T-2
(2/x under STATUS) after the last game of a series or at the end of the regular
season is ineligible to pitch in game 1 of the next series if there is only one
off day before the it starts. If there was a 1-game
playoff due to a tie, then any reliever who was T-1 (1/x under STATUS) after
that game is ineligible to pitch in game 1 of the first playoff series, and any
reliever who was T-2 (2/x) is not eligible to appear until game 3 of the first
playoff series. If a reliever ever gets to T-3 (3/x), then this rule is extended
accordingly, meaning he could not appear in games 1 or 2 of the next series if
there was only one off day between or he could not appear in game 1 if there
were 2 off days. This fatigue factor also applies to starter/relievers and
starters used in relief for any start following a relief appearance.
16. The World Series winner shall be shipped the traveling trophy. The League Secretary will have a
plate with the new winner engraved for attachment to the trophy. The previous winner is responsible for
saving the box and packing material and properly repackaging and shipping the
trophy to the new winner. The trophy must be shipped such that it can be
tracked (i.e. no USPS parcel post; UPS is preferred) and must be insured for
$200. The previous winner will be credited the shipping costs up to a maximum
of $25 (or $30 to CA). They will not, however, be reimbursed for any
replacement packaging should they have not kept the box and packing material,
and failure to properly repackage the trophy will result in a $5 fine in
addition. The new winner can display the trophy for one year, until the
next World Series champion is crowned.
LEAGUE DUES, FINES, AND PRIZE MONEY
1. Dues are $40 per year for all managers, although the League Secretary
traditionally only charges $20 for the first year of a new manager (to cover
the $20 prize money portion specified in item 4 below).
2. During the regular season, there is a $1 per month fee for each
team for submitting their manager information (pitching rotations, lineups, and
settings). This $1 fee is waived if the manager submits all of their
information for that month via exported .MGR files from the
3. The dues and other fees will cover all operating expenses and
supplies required for the computer game. The League Secretary will be paid any
balance left over from dues and fees after prize money and expenses are paid as
compensation for the time involved in running the league.
4. $20 per team will be set aside for prize money and distributed as
follows:
a.
World Series Champion 30% ($120)
b.
World Series Runner-Up 20% ($80)
c.
Championship Series Runners-Up 15% each
($60 each)
d.
First-Round (Wildcard) Series Losers 10%
each ($40 each)
5. Fines will be assessed at $5 each for any manager who fails to
submit game materials to the League Secretary on time. The fine is $10 each for
managers who do not submit a complete voting ballot for all rule proposals by
the season trade deadline. Attendance at a mid-season meeting is optional, but
voting is mandatory. As soon as possible following the close of voting, the League
Secretary will publish a complete voting record indicating the votes for each
manager. There is a $10 fine for failing to submit protect lists on time, and a
$5 fine if a manager needs to use the up to 2-day grace period to make
corrections to their protect list. If a manager has not submitted any protect
list by the end of the grace period, then the League Secretary shall consult
the Executive Committee to come up with a protect list for that team and
together they shall consider revoking that managers franchise and beginning the
search for a replacement manager.
6. Dues for future seasons are required once a manager trades any
draft pick in the first three rounds or a total of 5 or more later picks
(unless higher picks were received to offset the ones traded). If you trade all
your picks in the first three rounds you must pay the total $40 in dues, otherwise
you will be required to pay the $20 prize money portion of your dues.
7. Dues for the upcoming season and all trade fees must be paid prior
to a team making their first selection in the draft. If the draft starts and a
pick comes up for a manager who has not paid their
outstanding dues and trade fees (so that their balance is under $10) then that
pick is waived and moved to the end of the regular draft.
1. Each manager may design his own ballpark or chose an existing
major league stadium.
2. Upon selection of your ballpark, a manager signs an ironclad three
year lease which prohibits relocation or redesign during that time. If you
select an existing major league stadium, your factors will vary year-to-year
with that park, as per the factors provided in the
3. Ballpark effect factors may not vary from right to left by more
than (4) either way if you design your own stadium. The range on effects is
1-20 for LH HR, LH 1B, RH HR, and RH 1B and 40-160 for Doubles and Triples.
There are only separate RH and LH effects for homers and singles in the game;
doubles and triples do not have separate RH and LH effects.
4. Teams that have fulfilled their park lease obligations may
redesign their park or relocate prior to the draft. Once any changes are made
to your stadium a new three-year lease is in effect. Ballpark
changes must be submitted by
midnight CT, January 24, each year. If a lease is up and changes are not made
on or before January 24, then the lease is automatically renewed for one more
year.
5. You may not trade your ballpark under any circumstances.
1. After the end of each season, each manager shall designate 20
players from their roster as protected for the next season and thus excluded
from the upcoming draft. Any players promoted from their taxi squad to the
regular roster must be accounted for on their 20-man protect list. The 20-man protect lists and taxi squad transactions must be submitted
on or before December 24 each year. There is a maximum 2-day grace period up
until December 26 to allow for late and/or incomplete or invalid submissions to
be corrected, subject to fines as outlined in rule 5 under League Dues,
Fines, and Prize Money.
2. One player from the regular roster can be moved to the taxi squad
as an “Injured Reserve”. Any player can be designated as the injured reserve,
there is no restriction, but once designated all Taxi Squad Restrictions
apply to that player.
3. Once the protect lists are published, managers may trade to
increase or decrease their regular roster prior to the draft. January 9th,
however, is the official pre-draft trade deadline. Any trade not announced on
or before January 9 shall be considered to take place after the draft.
4. Immediately after the taxi transactions are published following
the December 24 due date, the upcoming taxi draft will be set such that each
team will draft until they have 5 players on their taxi squad. This setup takes
place prior to any post-protect trades are applied. Should a team trade so as
to have a different number of taxi squad players prior to the actual taxi
draft, the number and order of their taxi draft picks shall not be affected.
5. Immediately after the January 9 pre-draft trade deadline, regular
rosters and draft picks will be counted and anyone having more than 35 total
players and picks will have their lowest picks forfeited until the total is 35.
For example, if you have 21 players on your regular roster and 16 picks in the
upcoming draft, you will forfeit the two lowest picks. This will prevent the
hoarding of picks going into the draft and the confusion that results when
those extra picks start getting traded or are accidentally used by the manager
as was the case in previous drafts. You must trade your excess picks prior to the
trade deadline of January 9 each year or you lose them. Any team having less
than 35 total players and picks will have picks added for them at the end of
the regular draft (prior to the start of the taxi draft). This ensures that we
all start each year balanced and with a 35-man regular roster.
6. Draft order is determined as follows:
a)
Order of finish of non-playoff teams (best
to worst), followed by reverse order of finish of playoff teams (worst to
best).
b)
The above sequence is repeated in all
successive rounds.
c)
Head-to-head record and then division
record are used as tie breakers should teams finish with the same overall
record.
7. Our draft officially starts at
7PM CT on the Friday of the weekend before President’s Day weekend and takes
place on-line over a two week period such that the 3-day holiday weekend always
falls in the middle, with whatever portion remains to be completed live and in
person and/or via conference call or chat on the Sunday following President’s
Day. Posting of picks prior to the official start is prohibited. The start and
end time of the final Sunday session will be determined by consensus so as to
allow 2 minutes per pick. Our 2010 draft will begin on Friday, February 5 and
be held online until Saturday, February 20, with the final live session to
finish the draft on Sunday, February 21.
8. When drafting on-line there is a maximum of 12 hours for each
draft pick selection to be made. Once that
9. When completing the draft in person, each manager will be allowed
up to 2 minutes for each draft selection. If the
10. Anyone who is not protected on a regular roster or retained on a
taxi squad is available to be drafted. This includes all major and minor league
baseball players as well as college and high school players and players in
other countries. Players who did not appear in a major league game such that
their name is not listed in the
11. If a manager makes an invalid draft selection, that is, if they
select a player already on another team, then the draft just keeps going. The
manager that made the invalid selection can jump in and post a correction at
any
12. Managers are required to have a minimum of 600 at bats at each
fielding position (rated for that position) plus 600 AB for a designated hitter
and 1450 total innings of pitching by the March 2 trade deadline that comes
before the March games at the start of our season. Any manager who does not
make draft picks sufficient to meet these minimums has until that March 2
deadline to make trades to bring them up to the minimums.
13. A 5-man Taxi Squad is drafted after the end of the regular draft.
Teams will draft until they have 5 players on their Taxi Squad. The allotment
of taxi draft picks is set by rule 4 above.
1. Each team drafts to fill a 35-man roster. The 35-man total is
technically established on the January 9 trade deadline as outlined by item 3
under Draft
Regulations. All trades announced after January 9 and during the draft are
officially considered to take place after the draft as shown on the Yearly
Timeline.
2. After the draft, managers may increase or decrease their regular
rosters through trading.
3. Each team must maintain a 25-man major league roster during our
entire regular season. The remaining players on the regular roster are
designated as minor leaguers.
4. A minor league player may only be brought up at the start of the
month. Roster moves are due at the same
5. Only batters with 50 or more MLB AB or pitchers with 20 or more IP
(as shown on the Strat usage reports and ratings,
which means 19.2 MLB IP since Strat currently rounds
this value) will actually be eligible to play and appear on your 25-man major
league roster.
6. Following the season trade
deadline after month 5, each team must meet the following minimums: 178 AB
at each position, 1600 total AB, and 430 total IP. A team that does not make
these minimums must immediately cut a player from their roster and select a
player from the undrafted pool. They would continue with this procedure until
they meet the minimums. Both the players that they cut and the replacements
that are selected cannot be protected and will go into the draft for the next
season.
1.
1.
All trades must be
reported by posting to the Discussion Board on the website or via email or
phone message to the League Secretary on or before the midnight CT trade
deadline for that month (typically the 2nd) to become official for that month's
games. When reporting trades please indicate the players and picks that are
going TO a team, not where they are coming from. Trades must be confirmed by
all other managers involved. Trades can be confirmed up
to 7 hours after the midnight deadline (up to 7AM CT the next morning) but they
must have been reported before midnight and must be confirmed unmodified. Any
trade reported after the midnight trade deadline, or any trade not confirmed
within 7 hours after the midnight deadline, or any trade modified or requiring
modification after the midnight deadline will not take effect until the
following month. If the following month is September, then the trade takes
effect at the end of the season.
2. A $1.00 per trade transaction fee will be assessed to each manager
involved.
3. Trades may be posted ahead of time and declared to not take effect
until a later date. The following three time related conditions are the only
ones allowed to be placed on trades:
a)
post-season
b)
post-protect
c)
post-draft
A
post-season trade can be announced prior to the season trade deadline for the
current season, but it would not take effect until after the season trade
deadline (and thus after the season is over) but prior to protect lists being
submitted. Any players involved in such a trade would thus finish the current
season with their original team.
A
post-protect trade can be announced prior to protect lists being submitted, but
does not take effect until after protect lists are published. Any players
involved in such a trade are required to be protected by the originating team,
not the destination team.
Post-draft
trades may be announced before or during the draft, but do not take place until
after the draft. Players and picks involved in post-draft trades are not
counted in the 35 (player + pick) limit of the destination team as determined
prior to the draft on the January 9 deadline, and any players taken with the
picks involved in a post-draft trade are not restricted from being traded back
to the original team or any other team.
These
conditions must be applied to the entire trade, and cannot be applied to just a
potion of it. Once announced and confirmed by all parties involved, trades with
these conditions on them are as iron-clad as a non-conditional trades and
cannot be revoked.
4. Except for the three conditions stated above, all other exchanges
as the result of a trade must take place immediately at the time of the trade.
You may only trade players and picks that appear on your current roster and
draft pick listing. The following trades are prohibited:
a)
Any player to be named or delivered later
stipulations
b)
Any future consideration clauses
c)
Any conditional stipulations other than
the three allowed time-related conditions
d)
Any compensation for negotiating a deal
e)
Any park trades or options on parks
5. “Loaning” of players is prohibited. If a player is traded, that player
may not be traded back to the team of origin during the same season through any
combinations of trades. For the purpose of this rule, “same season” means the
6. The trading deadline for the current season is the mid-season
meeting that will be held at the end of month 5 and before the start of month 6
(typically the first full weekend in August).
7. Prior to the season trading deadline, the only draft picks a
manager can trade are for the upcoming season. After the current season trading
deadline has passed, managers may trade draft picks for the upcoming two
seasons, but must pay all league dues required for the seasons in which picks
are traded as specified under League Dues,
Fines, and Prize Money.
8. Off-season trading (trading for the next season) starts after the
season trading deadline following the mid-season meetings and concludes at the
January 9 pre-draft trade deadline.
9. Managers may veto any trade deemed not in the best interest of the
league. Any questionable trade may be overturned if 3/4 of the non-involved
managers feel that the trade is detrimental or appears to be a “loan”
transaction.
10. Managers found to be in violation of any trading rule are subject
to league fines.
11. Trades that have more than one part are strictly forbidden.
1. Pitcher usage is limited to actual innings pitched. The
2. Starters require 4 days rest between starts unless they have the
(*) designation on the supplemental listing from
3. Starter/relievers that are making at least one start during a
month can have their relief status designated as “Never”, “Some
4. If a pitcher has 47 or fewer IP remaining on his usage, then the
maximum number of games he can start during a month will be limited based on
the following chart:
|
In
order to Start this
many games: |
At
least this many IP must
remain: (No
maximum set) |
At
least this many IP must
remain: (With 7
IP Max) |
At
least this many IP must
remain: (With 6
IP Max) |
|
1 |
3 |
2 |
1 |
|
2 |
9 |
8 |
7 |
|
3 |
17 |
15 |
13 |
|
4 |
25 |
22 |
19 |
|
5 |
33 |
29 |
25 |
|
6 |
40 |
36 |
31 |
|
7 |
47 |
43 |
37 |
NOTE: Even
if a pitcher runs out of innings before a start, if that pitcher was allowed to
start based on this chart, then he will start the game as normal without any
penalty.
5. If a starter/reliever has 47 or fewer IP remaining and they are
being used as a starter such that the number of starts they can make is limited
by the chart above, then if they are making the maximum number of starts
allowed, they must be set to relief “Never”. In order to have relief set to
“Some
1. Position players are limited to actual AB's or PA's.
2. Players may not start a game out of position with the exception of
an outfielder playing another outfield position with the defensive rating
subject to
3. There have been a couple of occasions where HAL would not allow
certain outfield positioning even though it was within the rules as per 2
above. To correct this, the appropriate outfield ratings can be added to that
player's cards at the manager’s request. Please limit requests to only those
outfielders that you intend to use at that position, though.
4. If a position player is approaching his AB and PA limit, a
substitute should be declared in the event that he runs out of at-bats during
the month. A position player will be eligible to bat as long as he has at-bats
or plate appearances remaining at the start of a series. The replacement will
bat in the same spot in the order as the player he is replacing in all lineups.
Other reasonable defensive changes can be specified in the event of
substitution, but manager profile settings cannot be changed. Whatever manager
profile is set up at the start of a month will remain in effect for the entire
month regardless of usage.
5. To encourage people to maintain adequate usage at the trade
deadline, if they run out of players such that then run out of any infield
position, or run completely out of outfielders, so that someone must play out
of position, they will be fined $10. This is a one time only $10 fine no matter
how many positions they run out of.
1. Players on a taxi squad are not eligible to play during the season
and cannot be called up to the major league roster.
2. Taxi players
can be traded anytime, but they retain their taxi squad status for the current
season, and thus are not eligible to play. A team may increase their taxi squad
to more than 5 players during the season. If so, then that team must cut or
promote players sufficiently to have 5 or less taxi squad players at the time
that 20-man protect lists are announced.
3. At the end of the season, when 20-man protect lists are announced,
one of three things can be done with Taxi Squad players:
a)
A maximum of up to 3 players may be
released to free agency and into the draft.
b)
Any number of taxi players can be promoted
and protected on the 20-man protect list for next year's regular roster.
c)
Up to 5 players can be retained on the
taxi squad.
Even if you
have traded to increase your taxi squad, the limit for cuts is still 3 and the
limit for retaining players is still 5. So for example, if via trade your taxi
squad had increased to 9 players, then you would be forced to promote at least
1 of them to your 20-man protect list, since cutting 3 of them and retaining 5
only accounts for 8 of those players.
4. At the same time that 20-man protect
lists and taxi squad transactions are announced, one player from the regular
roster can be moved to the taxi squad as an “Injured Reserve”. Any player can
be designated as the injured reserve, there is no restriction, but once
designated all of the above limitations apply to that player. In order to make
this move, there must be room on the taxi squad. I.E. another taxi squad player
must be promoted, released, or traded. You cannot retain 5 taxi players and
then add an injured reserve to end up with a 6-man taxi squad.
5. There is no obligation to make an “IR Move”,
a team can decide not to utilize it. But no more than one IR move can be made,
no matter how many open taxi slots a team might have.
1.
The Executive
Committee is in charge of recruiting, interviewing, and selecting replacement
managers for any manager vacancies that occur; for nominating and seconding
rule change proposals; and for conferring with the League Secretary to
determine if another manager is a detriment to the league and should face
expulsion as in the Manager Removal section below.
2.
The Executive
Committee is made up of 4 managers, one from each division. The manager from
each division having the best overall record from the past 3 completed seasons
combined is required to serve on the Executive Committee, except for the League Secretary who is
exempt from such service. Thus the Executive Committee may change each year.
The Executive Committee for 2010 is: Steve (JEF
304-182, .626); Alan/Glenn (CRC 288-198, .593); Rob (ACC 276-210, .568); and
Craig (SSB 275-212, .565).
The Executive Committee for 2011 will be determined at the end of the
2010 season.
1. For any situation that arises that is not explicitly covered in
the rest of the rules, the League Secretary has discretion to use his best
judgment and make a decision. The League Secretary may consult with other
managers and/or the Executive Committee as time permits, but is not obligated
to do so.
2. When the League Secretary makes such a decision, he shall
immediately announce the decision with an optional explanation. If any manager
in league disagrees with the decision, then that manager has 15 days in which
to call for a vote among the other managers in the league. If a total of 11 or
more managers vote to veto, then the decision is overturned and it goes back to
the League Secretary to render a new solution.